Crazy Dave’s stronghold
Team
Name:Xuewei Zheng
Nationality:China
Institution / Company:Hangzhou Muliang Design Studio
Name:Haixiao Yan
Nationality:China
Institution / Company:Hangzhou Muliang Design Studio
-FINALIST of Videogame Architecture: 2 Drawings Competition
Under the background of the Plants vs. Zombies(2009), we constructed a scene dominated by Crazy Dave, a stronghold of an inventor who is greedy and loves plants, a town of solarpunk, and a new form of societal organization.
Crazy Dave’s stronghold is a new-type town composed of seven social modules with different functions. In the siege of zombies, the town is divided into two different organizational forms: the inner and the outer.
The outer is composed of Lure module(the houses smells like brain can seduce zombies), Base module(the game prototype, divided into two convertible planting modes), Supply module(truck depot, equip radar to contact), and Obstacle module(protect the entrance and exit, control the zombie route). Its main purpose is to consume and resist the invasion of zombies and prevent zombies from entering the inner.
The inner is composed of Daily module(sanatorium), Scientific module(the tall and sleek tower, symbolizes technology and modernity, controls the operation of the whole town) and Experimental module(under construction). The mission of the inner is to study vertical planting technology. Once Dave completes the experiment, plants will break through the limitation of planting areas and finally solve the zombie crisis.
Is this also the future of humanity?
#Plants vs. Zombies #Crazy Dave #Solarpunk and utopian scenarios #Town #New forms of societal organization