POWERLESS CITY

Conceptual ideas for a scenario with no global energy grid and cities must be fully energy independent.

BRIEF

RE-DRAW.04

One drawing to represent the Centre Pompidou with absolute freedom of scale, technique, and level of abstraction.

BRIEF

VIDEOGAME ARCHITECTURE

Design a new building within the context of an existing videogame or translate the videogame into a real-life building.

BRIEF

META-CITY

One axonometry to represent a visionary concept for an urban block that responds to the Metaverse requirements.

BRIEF

INFINITE LABYRINTH

Design a labyrinth in floorplan with a specific size. All the remaining aspects are entirely open to interpretation.

BRIEF

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