I Am Not Just Eating!
Name: Anindia Pradita
-EDITORIAL PICK of Videogame Architecture: 2 Drawings Competition
I Am Not Just Eating! is inspired by the legendary Pac-man game. The game was initially called Pakkuman, based on the Japanese onomatopoeia term “paku paku taberu”, referencing the mouth movement of opening and closing in succession.
The idea is to retouch this game by infusing today’s issue about environment. Instead of only eating “power pellets” continuously, while walking through and thoroughly Pac-Man can do much more. So every time Pac-Man passes by, it will spread the pellets and plant “greeneries” as a visualization of environment recovery.
The ghosts which play as enemies were designed with different color referring to different personalities of attacking. Now, “they” will be doing activities that are harmful to our environment to prevent Pac-Man accomplishes its goal to make a better environment.
It is interesting that we can socialize, educate, and make awareness of something good with two media at once (video game and architecture) and for all generations.
#Infrastructureofthevirtualcity #DigitalSpace3D/2DArchitecture #forbetterfuture #sincekids #mindsetinfusion