City of Machine Swallow

 

Team

Name: Yixing Xu

Nationality: China

Institution / Company: Xi’an Jiao Tong Liverpool University

 

-FINALIST of Videogame Architecture: 2 Drawings Competition

 

Based on the world view of Final Fantasy XIV, this design is to build a city for the Dwarves of Norvrandt, who have great passion for mechanical things. In Final Fantasy XIV, it can be noticed that the designers have a lot of thinking about the city architecture, and these rich and interesting maps and scenes, while being appreciated like visual novels, also become the social and entertainment plazas for players in use. Just like the metaverse’s functional interpretation of virtual reality: The metaverse provides a virtual social space for people. In fact, this concept has been widely implemented in many MMORPGs. Players need a comfortable place with possibilities of different functions to communicate with friends or strangers, and in interaction, subculture memes only belong to this scene will be spontaneously generated. What I hope to express in the works is how to create such a space, where story and functions are both given to the place. People can freely and spontaneously coming here to date; or only stop and hang out, fortuitously find new things; or act like scholars digging in every corner of this virtual city to discover the buried story from every details of the scene.

 

#Digital Space 3D Architecture #Infrastructure of the virtual city #Social interactions in the virtual world #Mobility and 3D experience #Steampunk

 

Jury Comments

– Pico Velásquez

Very thoughtful compilation of rich maps and scenes, while being appreciated like visual novels, also become the social and entertainment plazas for players in use.

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