Sequence Of Boredom
TEAM: Lealla Solomon – Israeli – Tel Aviv University, Monash University Melbourne
The Sequence of Boredom is a critique of the public; which is constantly reproducing experiences by social media. This results in the decline of the ‘event’ of experience itself, as the representation of the event becomes more appealing to the subject than the event itself.
The museum as a representative space for art will serve as a critical vessel to reevaluate the contemporary condition. The humans will become the artifacts exhibiting an exaggeration of the condition as they follow a despairing sequence enforcing them to use social media. This will able to the creation of a spatial aggregate of architectural gestures corresponding to the most banal spatial translations, in order to induce a form of boredom within the subject and then usage of the phone.
Designed from inside to out, the project emphasizes the sequence much more than its outer appearance and designed specifically to create boredom. The vessel forces the human to go through the whole experience, walking in generative repetitive space; the supermarket. Emptying the space from objects lowers the chance of engaging with it. Implementing social alienation by automatic services, timed movement and motorized paths creates physical gaps between humans. After the human finishes the sequence the human is then led to the outside path where he can watch the spaces he just attended.